Ranger's Apprentice – John Flanagan

Filed under: John Flanagan


He had always wanted to be a warrior. The Rangers, with their dark cloaks and shadowy ways, made him nervous. The villagers believe the Rangers practice magic that makes them invisible to ordinary people. And now fifteen year-old Will, always small for his age, has been chosen as a Ranger’s apprentice. What he doesn’t realize yet is that the Rangers are the protectors of the kingdom. Highly trained in the skills of battle and surveillance, they fight the battles before the battles reach the people. And as Will is about to learn, there is a large battle brewing. The exiled Morgarath, Lord of the Mountains of Rain and Night, is gathering his forces for an attack on the kingdom. This time, he will not be denied . . . .
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Bracing for a final clash with the evil warlord Morgarath, the Rangers rally the kingdom’s allies, and Will is chosen, along with his friend Horace, as special envoys to nearby Celtica. But the simple mission soon takes an unsettling turn – the Celticans have disappeared, their town abandoned. The scheming hand of Morgarath, it seems, has been far from idle. He has found a way to bring his legions over the once impassible eastern mountains and is planning to ambush the king’s army in a rout. Now with help many miles away, Will and Horace are the only ones standing in the way of the dark lord’s plans.They have shown great skill and courage in their training, but how will they fare in the face of true evil?
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Still far from their homeland after escaping slavery in the icebound land of Skandia, Will and Evanlyn’s plans to return to Araluen are spoiled when Evanlyn is taken captive by a Temujai warrior. Though still weakened by the warmweed’s toxic effects, Will employs his Ranger training to locate his friend, but an enemy scouting party has him fatally outnumbered. Will is certain death is close at hand, until Halt and Horace make a daring, last-minute rescue. The reunion is cut short, however, when Halt makes a horrifying discovery: Skandia’s borders have been breached by the entire Temujai army. And Araluen is next in their sights. If two kingdoms are to be saved, an unlikely union must be made. Will it hold long enough to vanquish a ruthless new enemy? Or will past tensions spell doom for all?
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Still far from their homeland after escaping slavery in the icebound land of Skandia, Will and Evanlyn’s plans to return to Araluen are spoiled when Evanlyn is taken captive by a Temujai warrior. Though still weakened by the warmweed’s toxic effects, Will employs his Ranger training to locate his friend, but an enemy scouting party has him fatally outnumbered. Will is certain death is close at hand, until Halt and Horace make a daring, last-minute rescue. The reunion is cut short, however, when Halt makes a horrifying discovery: Skandia’s borders have been breached by the entire Temujai army. And Araluen is next in their sights. If two kingdoms are to be saved, an unlikely union must be made. Will it hold long enough to vanquish a ruthless new enemy? Or will past tensions spell doom for all?
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Time has passed since the apprentice and his master, Will and Halt, led the Araluens to victory against invaders, and Will is now a full-fledged Ranger with his own fief to look after. The fief seems sleepy – boring, even – until the king is poisoned. Joined by his friend Alyss, Will is thrown headfirst into an extraordinary adventure propelled by fears of sorcery, and must determine who is trustworthy to the king and who is trying to take his throne.
Will and Alyss must battle growing hysteria, traitors, and most of all, time. The king is fading, but when Alyss is taken hostage, Will is forced to make a desperate choice between loyalty to his mission and loyalty to his friend.
Adventure abounds in this absorbing installment of the New York Times best-selling series.
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After years as a Ranger’s apprentice, Will is now the protector of his first fief. Not long into his service, everything that can go wrong does: Keren, a renegade knight, has taken over Castle Macindaw, a strategic gateway to the North—poisoning the royal family in the process—and is holding Will’s friend Alyss captive. The situation grows direr when Will uncovers Keren’s secret alliance with the Scotti, who have plans to plunder Araluen. Time is of the essence, and Will must recruit a motley crew to rescue Alyss and reclaim Castle Macindaw—before the Scotti can make it their own.
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